Tomb Raider 3do 90%
Think about that. For decades, lost games like Star Fox 2 or SimCity NES have been rescued from old dev carts. But Tomb Raider on 3DO remains a complete phantom. There are no leaked QA discs. No grainy magazine screenshots beyond the standard promotional art. No "Build from August 12th" floating around a Russian forum.
But the official reason?
But graphics? The 3DO struggled with texture mapping. Lara would have likely been a flat-shaded, gouraud-shaded mess. And the loading times? The 3DO’s 2x CD drive was notoriously slow. Every door in St. Francis’ Folly would have meant a 45-second load screen. tomb raider 3do
By the spring of 1997, Eidos Interactive officially canceled the 3DO version. It was simply too late. The Saturn version sold poorly enough; a 3DO version would have been financial suicide. To this day, no ROM, no beta, no prototype of the 3DO version of Tomb Raider has ever surfaced. Think about that
