Titan Quest Android - Save Editor

def apply_changes(self): if self.data is None: messagebox.showwarning("No file", "Open a save file first") return try: self.set_int(0x44, self.entries["Level"].get()) self.set_int(0x4C, self.entries["Gold"].get()) self.set_int(0x50, self.entries["Strength"].get()) self.set_int(0x54, self.entries["Dexterity"].get()) self.set_int(0x58, self.entries["Intelligence"].get()) self.set_int(0x64, self.entries["Skill Points"].get()) self.set_int(0x68, self.entries["Attr Points"].get()) messagebox.showinfo("Applied", "Changes applied in memory. Click Save File to write.") except ValueError: messagebox.showerror("Error", "Please enter valid numbers")

def show_info(self): name = self.get_string(0x04) level = self.get_int(0x44) gold = self.get_int(0x4C) self.name_label.config(text=f"Name: name") self.level_label.config(text=f"Level: level") self.gold_label.config(text=f"Gold: gold") # Populate entries with current values self.entries["Level"].delete(0, tk.END) self.entries["Level"].insert(0, str(level)) self.entries["Gold"].delete(0, tk.END) self.entries["Gold"].insert(0, str(gold)) self.entries["Strength"].delete(0, tk.END) self.entries["Strength"].insert(0, str(self.get_int(0x50))) self.entries["Dexterity"].delete(0, tk.END) self.entries["Dexterity"].insert(0, str(self.get_int(0x54))) self.entries["Intelligence"].delete(0, tk.END) self.entries["Intelligence"].insert(0, str(self.get_int(0x58))) self.entries["Skill Points"].delete(0, tk.END) self.entries["Skill Points"].insert(0, str(self.get_int(0x64))) self.entries["Attr Points"].delete(0, tk.END) self.entries["Attr Points"].insert(0, str(self.get_int(0x68)))

import struct import os import shutil from pathlib import Path class TitanQuestSaveEditor: def (self, filepath): self.filepath = Path(filepath) self.data = None self.backup_path = None Titan Quest Android Save Editor

def save_file(self): if self.data is None: return backup = self.filepath + ".bak" shutil.copy2(self.filepath, backup) with open(self.filepath, 'wb') as f: f.write(self.data) messagebox.showinfo("Saved", f"Saved! Backup created: backup") if == " main ": root = tk.Tk() app = TQSaveEditorGUI(root) root.mainloop() 6. How to Use on Android Since Python doesn't run natively on Android easily:

editor.save() print("Done.") For a user-friendly desktop tool (run on PC, then copy save back to Android): def apply_changes(self): if self

# Modify editor.edit_stats(gold=999999, skill_points=100, attr_points=50, level=40)

print("=== CURRENT STATS ===") editor.show_info() How to Use on Android Since Python doesn't

| Offset | Type | Description | |--------|-----------|------------------------------| | 0x00 | uint32 | Version (0x1C for latest) | | 0x04 | char[64] | Character name (null-terminated) | | 0x44 | uint32 | Level | | 0x48 | uint32 | Experience | | 0x4C | uint32 | Gold | | 0x50 | uint32 | Strength | | 0x54 | uint32 | Dexterity | | 0x58 | uint32 | Intelligence | | 0x5C | uint32 | Health | | 0x60 | uint32 | Mana | | 0x64 | uint32 | Unspent skill points | | 0x68 | uint32 | Unspent attribute points | | ... | ... | Equipment block (variable) | Note: Offsets may shift slightly across game versions. Always verify with a hex editor. Below is a working Python script to modify basic stats.

def backup(self): """Create a backup before editing""" self.backup_path = self.filepath.with_suffix('.que.bak') shutil.copy2(self.filepath, self.backup_path) print(f"Backup created: self.backup_path")