Software Rendering Doesn 39-t Support Drawrendernode Review

if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.HONEYCOMB) setLayerType(View.LAYER_TYPE_HARDWARE, null)

override fun onDraw(canvas: Canvas) if (canvas.isHardwareAccelerated) // Safe to use RenderNode-related drawing else // Fallback to software-safe drawing drawFallback(canvas) software rendering doesn 39-t support drawrendernode

(manifest):