Rpg Maker Save Editor Offline -
, saves are plain JSON (base64+zlib), making them the easiest to edit offline with any text editor after decompression.
def save_changes(self): compressed = zlib.compress(json.dumps(self.data).encode()) encoded = base64.b64encode(compressed).decode() with open(self.save_file, 'w') as f: f.write(encoded) | Tool | RPG Maker Version | Offline | Difficulty | |------|------------------|---------|------------| | Save Editor (Soulsquad) | XP-VX Ace | ✅ | Easy | | MV Save Editor | MV/MZ | ✅ (download) | Easy | | RPG Maker Save Editor (online tool) | All | ⚠️ (save page locally) | Medium | Important Notes ⚠️ Ethical Use: Only edit your own save files ⚠️ Backup: Always backup saves before editing ⚠️ Anti-cheat: Some games have anti-tampering measures rpg maker save editor offline
Would you like detailed instructions for any specific RPG Maker version? , saves are plain JSON (base64+zlib), making them
def edit_item(self, item_id, quantity): self.data['items'][item_id] = quantity saves are plain JSON (base64+zlib)
def edit_gold(self, amount): self.data['gold'] = amount
def load_save(self): with open(self.save_file, 'r', encoding='utf-8') as f: encrypted = f.read() # Decode and decompress decoded = base64.b64decode(encrypted) decompressed = zlib.decompress(decoded) self.data = json.loads(decompressed)