Defense Script | Roblox Toy
-- Tower Class local Tower = {} Tower.__index = Tower
-- Services local RunService = game:GetService("RunService") local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") Roblox Toy Defense Script
ReplicatedStorage.EnemyPath = Instance.new("Path") ReplicatedStorage.EnemyPath.Name = "EnemyPath" ReplicatedStorage.EnemyPath.Start = Vector3.new(-100, 0, 0) ReplicatedStorage.EnemyPath.End = Vector3.new(100, 0, 0) -- Tower Class local Tower = {} Tower
-- Configuration local CONFIG = { EnemySpawnRate = 5, -- seconds TowerCost = 100, EnemySpeed = 1, } 0) ReplicatedStorage.EnemyPath.End = Vector3.new(100




