Roblox Saveinstance Script -

-- Function to load saved data and rebuild instance function LoadInstance(instance, keyName) local success, savedData = pcall(function() return dataStore:GetAsync(keyName) end)

-- Load saved instance into a folder or workspace sub-section local saveContainer = Instance.new("Folder") saveContainer.Name = "SavedInstance_" .. player.UserId saveContainer.Parent = workspace Roblox SaveInstance Script

if not success or not savedData then print("No data found for key:", keyName) return end -- Function to load saved data and rebuild

print("Loaded instance for key:", keyName) end keyName) local success

-- Replace with your DataStore name local DATASTORE_NAME = "SaveInstanceStore" local dataStore = DataStoreService:GetDataStore(DATASTORE_NAME)