Library- 2.0.7.0 — Openal -open Audio
// Set 3D properties alSource3f(source, AL_POSITION, x, y, z); alSource3f(source, AL_VELOCITY, vx, vy, vz); alListener3f(AL_POSITION, lx, ly, lz);
If you need help with a specific language binding (C#, Rust, Python) or integration (e.g., with Unity, Unreal, SDL2), provide your target platform/use case. openal -open audio library- 2.0.7.0
// Play alSourcePlay(source);