GameLogicDesign
Creative tools for creative minds
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Services

Over 20 years professional development experience in 3D Graphics, Game Engines and Tool Development.

AR/VR

VR and AR app development including HTC Vive and iOS ARKit.

Web

Web App development specializing in React, DotNet and AWS.

iOS

iPhone and iPad app development.


Games

Development of games, tools and technology for multiple platforms.

Technology Integration

Integration of your APIs, libraries and technology into other products.

Consulting

Help your team find the best solution for your products and company.

Plugins

We also create plugins for 3D applications and game engines

Unity3D

Unity

Creation of Unity based games for multiple platforms including AR and VR.

Unreal

Unreal

Development of plugins for Unreal Engine.

Unreal

Cinema 4D

Creation of custom Cinema 4D plugins, integrations and solutions.

Our Work

Here are a few examples of our work.

MORTAL KOMBAT III MUGEN

Moves by Maxon

Body and Facial motion capture

MORTAL KOMBAT III MUGEN

Plugins 4D

3D PDF, VR, Painting...

MORTAL KOMBAT III MUGEN

CV-AR / Moves By Maxon

Facial Motion Capture

MORTAL KOMBAT III MUGEN

SketchFab

Unreal Engine Plugin

MORTAL KOMBAT III MUGEN

xpClothFX

Cloth Simulation Plugin

MORTAL KOMBAT III MUGEN

Sculpting

Sculpting System for Cinema 4D

MORTAL KOMBAT III MUGEN

Games

A series of Unity mini games

MORTAL KOMBAT III MUGEN

Jet Fluids

Fluid Simulation Plugin

MORTAL KOMBAT III MUGEN

CV-VRCam 1.5

360 and Stereo 360 Images

Mugen: Mortal Kombat Iii

It isn't a tribute to Mortal Kombat. It is a tribute to the idea of Mortal Kombat—the violence, the mystique, the ninjas—filtered through the wild west of the early internet. It is broken, ugly, unbalanced, and absolutely essential.

You will see a meticulously recreated, pixel-perfect standing next to a jpeg-quality Homer Simpson who clips through the floor. You will find Ryu from Street Fighter (complete with his own lifebar, ruining the aesthetic) adjacent to a terrifying, AI-generated-looking Goku with 47 special moves and infinite hit-stun. Deep in the bottom row, you might discover The Predator , a Teletubby , Ronald McDonald , and a glitched-out version of Batman who only uses kicks.

No. Let the chaos continue.

Because UMK3 is a museum piece—perfect, balanced, and dead. Mortal Kombat III Mugen is a living, breathing, spazzing Frankenstein’s monster. It is the chaotic good of the fighting game community. It allows you to live the impossible fantasy: making Liu Kang fight Sailor Moon on the Bridge of the Starship Enterprise, while a low-bitrate techno remix of the MK theme song glitches in the background.

In the sprawling, unregulated digital boneyard of fighting game history, few phantoms loom as large or as bizarrely as Mortal Kombat III Mugen . To the uninitiated, it sounds like a simple mod: take the classic 1995 arcade bloodbath Ultimate Mortal Kombat 3 and run it through the open-source engine M.U.G.E.N . But that description is like saying the Sarlacc Pit is just a hole in the desert. Mortal Kombat III Mugen is not a game. It is a fever dream, a fan-made multiverse, and a testament to the chaotic creativity of the early internet. The Engine vs. The Aesthetic First, let's clarify the beast. M.U.G.E.N is a freeware 2D fighting game engine developed by Elecbyte. It allows anyone with enough patience (and rudimentary coding skill) to import custom characters, stages, and screenpacks. The "Mortal Kombat III" part refers not to a direct port, but to a specific screenpack —the visual shell that mimics the dark, gothic UI, the silhouette-laden character select screen, and the thunderous, industrial soundtrack of UMK3 .

However, the moment you press "Start," the illusion shatters. And that shattering is the entire point. In a true arcade UMK3 , you choose from ninjas (Scorpion, Sub-Zero, Reptile), cyborgs (Sektor, Cyrax), and classic warriors (Liu Kang, Kabal). In Mortal Kombat III Mugen , the select screen is a hostage negotiation of pop culture.

The Team

MORTAL KOMBAT III MUGEN

Kent Barber

Founder/Developer

MORTAL KOMBAT III MUGEN

Tippy

Office Cat

MORTAL KOMBAT III MUGEN

Parisa Shademan

Designer