Monitor Default-monitor For Windows 10 X64 Online
// Global flag to indicate changes volatile BOOL g_bChanged = TRUE;
std::cout << "\n=== Default Monitor Info ===\n"; std::cout << "Name : " << deviceName << "\n"; std::cout << "Resolution : " << width << " x " << height << "\n"; std::cout << "Refresh : " << dm.dmDisplayFrequency << " Hz\n"; std::cout << "Scale : " << std::fixed << std::setprecision(1) << scale << "x (" << dpiX << " DPI)\n"; std::cout << "Orientation: " << orientation << "\n"; std::cout << "Is Primary : Yes (default monitor)\n"; std::cout << "============================\n"; monitor default-monitor for windows 10 x64
// Callback for display settings changes LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) switch (msg) case WM_DISPLAYCHANGE: g_bChanged = TRUE; break; case WM_SETTINGCHANGE: if (wParam == SPI_SETWORKAREA) g_bChanged = TRUE; break; // Global flag to indicate changes volatile BOOL
// Register a simple window class to receive system messages const char CLASS_NAME[] = "MonitorWatcherClass"; WNDCLASS wc = {}; wc.lpfnWndProc = WndProc; wc.hInstance = GetModuleHandle(NULL); wc.lpszClassName = CLASS_NAME; "\n=== Default Monitor Info ===\n"
// Print current default monitor details void PrintDefaultMonitorInfo() dm.dmDisplayOrientation == DMDO_270) orientation = "Portrait";
return DefWindowProc(hwnd, msg, wParam, lParam);