Lego Star | Wars The Complete Saga Wii Gamecube Controller

But if you played it on the Wii, you likely remember the dilemma:

The novelty of shaking the Wii Remote to attack wears off after your fifth replay of the Podrace level. The GameCube controller maps attack to the A button (big, green, easy to smash) and jump to B . You can play for three hours straight without developing a repetitive strain injury. lego star wars the complete saga wii gamecube controller

If you have a backwards-compatible Wii sitting under your TV, do yourself a favor: grab a GameCube controller, pour a blue milk, and relive the entire six-episode saga the right way. But if you played it on the Wii,

While the Wii Remote required you to hold C and point, the GameCube’s yellow C-stick gives you direct, quick camera control. This is a lifesaver in the hub world (Mos Eisley Cantina) when you are trying to find which door leads to Episode II . If you have a backwards-compatible Wii sitting under

The answer, for purists, lies in a peripheral that shouldn't work as well as it does: the GameCube controller. Released in 2007, The Complete Saga was a launch window darling for the Wii. The default control scheme used the Wii Remote to swing a lightsaber (shake to attack) and the Nunchuk’s analog stick to move. It was fun, but imprecise. Trying to build a LEGO bridge quickly or precisely aim C-3PO’s "walk" command with a waggle got old fast.