When you see files named driver.szs , mii_driver.szs , or driver_*.szs inside a game's race or char folder, you are looking at the bundled data for a single racer. When decompressed (using tools like yaz0dec or szstools ), the .szs file is actually a RARC archive (Nintendo's proprietary archive format, similar to a .zip but with a specific layout). Inside the RARC, you will typically find:
driver.szs is an archive file that contains the 3D models, textures, animations, and collision data for a specific playable character (driver) in a Nintendo game. The .szs extension indicates a Yaz0-compressed archive , which is Nintendo's standard compression method for reducing file size on optical discs (Wii) or cartridges (Switch).