-- Services local Players = game:GetService("Players")
-- Connections Players.PlayerAdded:Connect(onPlayerAdded)
-- Functions local function onPlayerAdded(player) print(player.Name .. " has joined the game!") end
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-- Services local Players = game:GetService("Players")
-- Connections Players.PlayerAdded:Connect(onPlayerAdded)
-- Functions local function onPlayerAdded(player) print(player.Name .. " has joined the game!") end