Mod | Autopilot Ets2
This guide assumes you have basic knowledge of file structures, SCS Software's game mechanics, and some scripting logic (even though ETS2 uses a proprietary scripting system via SiSL's Mega Pack or Telemetry SDK for advanced features). Critical Reality Check: SCS Software does not expose a native "steering control" API to mods. You cannot write a script that directly turns the steering wheel.
// In your Update() method float laneOffset = telemetry.Truck.LaneOffset; // -1.0 left, 0 center, 1.0 right float steeringAngle = Math.Abs(telemetry.Truck.Steering) * 100; string guidance = ""; if (Math.Abs(laneOffset) > 0.7f) autopilot ets2 mod
telemetry.UI.SetVisible("autopilot_indicator", accActive); Step 7.1: Add sound definitions (def/sound/autopilot_sounds.sii) SiiNunit This guide assumes you have basic knowledge of
# Bind Ctrl+Up/Down for following distance mix_acc_distance_inc: key.keyboard.up?0 mix_acc_distance_dec: key.keyboard.down?0 // In your Update() method float laneOffset = telemetry
def pid_steering(lane_offset, dt): kp, kd = 0.5, 0.1 error = lane_offset derivative = (error - last_error) / dt output = kp * error + kd * derivative return max(-1, min(1, output)) # Clamp to -1..1
Control visibility via telemetry: