The sprites were blocky. The explosions were just three rectangles. The framerate stuttered.

He played Void Ranger again.

By 5 AM, he discovered that the Nokia's garbage collector would freeze the game for 200ms every time an enemy died. So he implemented an —reusing dead enemies instead of creating new ones. He was no longer a programmer. He was a survivalist in a memory leak wilderness. 640x480 Java Games

Mark submitted the game. Nokia paid him $500. Void Ranger was downloaded 12,000 times via infrared beaming and painfully slow GPRS connections. The sprites were blocky

Mark decided to build a space shooter. Not a simple one—a bullet hell game with swirling particle effects. He called it Void Ranger . 640x480 Java Games

640x480 Java Games Link

The sprites were blocky. The explosions were just three rectangles. The framerate stuttered.

He played Void Ranger again.

By 5 AM, he discovered that the Nokia's garbage collector would freeze the game for 200ms every time an enemy died. So he implemented an —reusing dead enemies instead of creating new ones. He was no longer a programmer. He was a survivalist in a memory leak wilderness.

Mark submitted the game. Nokia paid him $500. Void Ranger was downloaded 12,000 times via infrared beaming and painfully slow GPRS connections.

Mark decided to build a space shooter. Not a simple one—a bullet hell game with swirling particle effects. He called it Void Ranger .